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A Reinforcement Learning Assisted Eye-Driven Computer Game Employing a Decision Tree-Based Approach and CNN Classification., , , and . IEEE Access, (2021)Absolute Indoor Positioning-aided Laser-based Particle Filter Localization with a Refinement Stage., , , and . IECON, page 597-603. IEEE, (2019)Markerless Multi-View-based Multi-User Head Tracking System for Virtual Reality Applications., , , , , and . SMC, page 2645-2652. IEEE, (2019)The DRIHM Project: A Flexible Approach to Integrate HPC, Grid and Cloud Resources for Hydro-Meteorological Research., , , , , , , , , and 11 other author(s). SC, page 536-546. IEEE Computer Society, (2014)Short-range gait pattern analysis for potential applications on assistive robotics., , , , and . RO-MAN, page 107-112. IEEE, (2017)Costmap-based Local Motion Planning using Deep Reinforcement Learning., , and . RO-MAN, page 1089-1095. IEEE, (2023)Improving Local Motion Planning with a Reinforcement Learning Approach., , , , , and . ICARSC, page 206-213. IEEE, (2020)Deep-Learning based Global and Semantic Feature Fusion for Indoor Scene Classification., , , , , and . ICARSC, page 67-73. IEEE, (2020)Test and Evaluation of Connected and Autonomous Vehicles in Real-world Scenarios., , , , , and . IV, page 14-19. IEEE, (2019)Robot-Assisted Navigation for a Robotic Walker with Aided User Intent., , , , and . RO-MAN, page 348-355. IEEE, (2018)