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Constructing and constraining participation in participatory arts and HCI., , , и . Int. J. Hum. Comput. Stud., (2015)Do the Thing Right: An Architecture for Action-Expression.. Agents, стр. 24-31. ACM, (1998)What is History 'for' in CSCW Research?, , , , и . CSCW Companion, стр. 398-400. ACM, (2023)The Engineering of Experience.. Funology, том 3 из Human-Computer Interaction Series, Springer, (2005)Paradoxes in Producing the Future of Farm Work: Anticipating Social Impact through the Lens of Early Adopters., , и . AutomationXP@CHI, том 2905 из CEUR Workshop Proceedings, CEUR-WS.org, (2021)HCI and the arts: a conflicted convergence?, и . CHI Extended Abstracts, стр. 876-877. ACM, (2003)Interrupting Merit, Subverting Legibility: Navigating Caste In 'Casteless' Worlds of Computing., , и . CHI, стр. 545:1-545:20. ACM, (2022)Environmental sustainability and interaction., , , , , , , и . CHI Extended Abstracts, стр. 2121-2124. ACM, (2007)Values & design in HCI education., , , , и . CHI Extended Abstracts, стр. 127-130. ACM, (2014)Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight., , , , и . CHI, стр. 423-432. ACM, (2011)