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Monocular Reconstruction of Neural Face Reflectance Fields., , , , , , , , , and . CoRR, (2020)Correction of Dropped Frames in High-resolution Push-broom Hyperspectral Images for Cultural Heritage., , , , , and . ACM Journal on Computing and Cultural Heritage, 15 (2): 29:1-29:19 (2022)A practical appearance model for dynamic facial color., , , , , , , , , and . ACM Trans. Graph., 29 (6): 141 (2010)Density-based Outlier Rejection in Monte Carlo Rendering., , and . Comput. Graph. Forum, 29 (7): 2119-2125 (2010)Neural Acceleration of Scattering-Aware Color 3D Printing., , , , , , , , , and . Comput. Graph. Forum, 40 (2): 205-219 (2021)Acquisition of human faces using a measurement-based skin reflectance model.. ETH Zurich, Zürich, Switzerland, (2006)base-search.net (ftethz:oai:www.research-collection.ethz.ch:20.500.11850/72709).Interactive 3D Artefact Puzzles to Support Engagement Beyond the Museum Environment., , , and . GCH, page 31-40. Eurographics Association, (2021)Monocular Reconstruction of Neural Face Reflectance Fields., , , , , , , , , and . CVPR, page 4791-4800. Computer Vision Foundation / IEEE, (2021)Interactivity and User Engagement in Art Presentation Interfaces., , , and . Art@CHI, page 107-123. Springer International Publishing, (2014)Analyzing and simulating fracture patterns of theran wall paintings., , , , , , and . ACM Journal on Computing and Cultural Heritage, 5 (3): 10:1-10:14 (2012)