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The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park.

, , and . IDC, page 680-683. ACM, (2016)

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The Tourist Gaze: Towards Contextualized Virtual Environments, , and . Spaces, Spatiality and Technology, Springer, Berlin, (2005)Imagination + Technology. Human-Computer Interaction Series Springer, (2020)DISCOVERing the impact of reality (poster session)., , , and . CVE, page 209-210. ACM, (2000)Getting the Story Straight., , and . BCS HCI/IHM, page 267-278. Springer, (2001)HCI Redux - The Promise of Post-Cognitive Interaction. Human-Computer Interaction Series Springer, (2016)It's Not Interaction, It's Make Believe., , and . ECCE, page 22: 1-22: 8. ACM, (2014)Re-creating Edinburgh: adopting the tourist gaze., , and . ECCE, page 183-186. Mediamatica, Delft University of Technology, The Netherlands / ACM, (2010)Outlining epistemic interaction.. ECCE, page 85-91. ACM, (2012)The end of cognition?. BCS HCI (2), page 209-210. BCS, (2007)Being-with: A study of familiarity.. Interact. Comput., 20 (4-5): 447-454 (2008)