Author of the publication

Forest Friends Demo: A Game-Exhibit to Promote Computer Science Concepts in Informal Spaces.

, and . IDC, page 701-704. ACM, (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Designing visible engineering: supporting tinkering performances in museums., , , , , and . IDC, page 49-58. ACM, (2015)Reframing Playful Participation in Museums: Identity, Collaboration, Inclusion, and Joy., , , , , , , , , and 11 other author(s). ICLS, International Society of the Learning Sciences, (2020)Building Bridges between Learning Analytics, Educational Data Mining and Core Learning Sciences Perspectives., , , , , , , , , and . ICLS, International Society of the Learning Sciences, (2012)Multiple case study of nerd identity in a CS1 class., , and . SIGCSE, page 325-330. ACM, (2014)Studio K: a game development environment designed for gains in computational thinking (abstract only)., and . SIGCSE, page 723. ACM, (2014)Vocabulary Models of Informal Language Production in Reddit., , and . ICLS, International Society of the Learning Sciences, (2020)Real-Time Visualization of Student Activities to Support Classroom Orchestration., , , , , , , , , and 5 other author(s). ICLS, International Society of the Learning Sciences, (2016)Visualizing Live Collaboration in the Classroom with AMOEBA., , and . CSCL (2), page 2-5. International Society of the Learning Sciences, LuLu, Amazon, (2013)Finding Parts in Very Large Corpora., and . ACL, page 57-64. ACL, (1999)Designing for and Identifying Plural Goals in a Science Museum Game Exhibit., , , , and . CHI PLAY (Companion), page 292-296. ACM, (2020)