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Business game development toolkit for the WWW environment., , , , , and . KES, page 469-472. IEEE, (1999)Finding users' latent interests for recommendation by learning classifier systems., and . KES, page 651-654. IEEE, (2000)To use PYA tool or not for learning Japanese hand alphabets., , , , and . Advances in Computer Entertainment Technology, page 51. ACM, (2006)Multi-lingual intelligent information retriever with automated ontology generator., , and . KES, page 62-65. IEEE, (1999)Authoring support by interactive genetic algorithm and case based retrieval., , and . KES (1), page 390-395. IEEE, (1998)Learning a selection problem of investment projects and capital structure through business game., , and . Intell. Decis. Technol., 4 (2): 159-167 (2010)Managing information complexity of supply chains via agent-based genetic programming., and . Int. J. Electron. Bus., 3 (3/4): 216-224 (2005)Product development team formation: effects of organizational- and product-related factors., , and . Comput. Math. Organ. Theory, 26 (1): 88-122 (2020)An Agent-Based Supply Chain Management Model., , and . PACIS, page 6. AISeL, (2001)Toward Design and Analysis of Organizational Intelligence through Learning Multiagent Systems.. PACIS, page 78. AISeL, (1997)