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A model for incremental grounding in spoken dialogue systems., , , and . J. Multimodal User Interfaces, 8 (1): 61-73 (2014)How to talk to a hologram., , , , , and . IUI, page 360-362. ACM, (2006)Improving question-answering with linking dialogues., , and . IUI, page 369-371. ACM, (2006)Embodied agents for multi-party dialogue in immersive virtual worlds., and . AAMAS, page 766-773. ACM, (2002)Controlling the focus of perceptual attention in embodied conversational agents., , and . AAMAS, page 1097-1098. ACM, (2005)The BML Sequencer: A Tool for Authoring Multi-character Animations., and . IVA, volume 6895 of Lecture Notes in Computer Science, page 428-430. Springer, (2011)Assessing Agreement in Human-Robot Dialogue Strategies: A Tale of Two Wizards., , , , , , , and . IVA, volume 10011 of Lecture Notes in Computer Science, page 484-488. (2016)Issues in Multiparty Dialogues.. Workshop on Agent Communication Languages, volume 2922 of Lecture Notes in Computer Science, page 201-211. Springer, (2003)A Common Ground for Virtual Humans: Using an Ontology in a Natural Language Oriented Virtual Human Architecture., , , , and . LREC, European Language Resources Association, (2008)The Niki and Julie Corpus: Collaborative Multimodal Dialogues between Humans, Robots, and Virtual Agents., , , , , , , and . LREC, European Language Resources Association (ELRA), (2018)