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Participatory Design as Apprenticeship: Sustainable Watershed Management as a Community Computing Application.

, , , , , and . HICSS, IEEE Computer Society, (2005)

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Weak Keys and Weak Data Foiling the Two Nemeses., and . Cryptologia, 18 (3): 253-280 (1994)The boundaries between: Parental involvement in a teen's online world., , , , , and . J. Assoc. Inf. Sci. Technol., 67 (6): 1384-1403 (2016)Synthesizing IT Case Studies of Nonprofits Using a Multiple-Level Patterns-Based Framework., , , and . IEEE Trans. Prof. Commun., 53 (3): 216-232 (2010)Evaluation, Description and Invention: Paradigms for Human-Computer Interaction.. Adv. Comput., (1989)Blacksburg Nostalgia: A Community History Archive., , , , , and . INTERACT, page 637-647. IOS Press, (1999)Scenario-Based Design, and . The Human Computer Interaction Handbook, chapter 48, CRC Press, Boca Raton, FL, 3 edition, (2012)The Paradox of the active user, and . Interfacing Thought: Cognitive Aspects of Human-Computer Interaction, chapter 5, Bradford Books/MIT Press, (1987)The Reuse of Uses in Smalltalk Programming., and . ACM Trans. Comput. Hum. Interact., 3 (3): 219-253 (1996)Working Together in a PhamilySpace: Facilitating Collaboration on Healthy Behaviors Over Distance., , and . Proc. ACM Hum. Comput. Interact., 5 (CSCW1): 124:1-124:32 (2021)The Minimal Manual., , , and . ACM SIGCHI Bull., 20 (1): 80 (1988)