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Using GASP for Collaborative Interaction within 3D Virtual Worlds., и . Virtual Worlds, том 1834 из Lecture Notes in Computer Science, стр. 65-76. Springer, (2000)A migration mechanism to manage network troubles while interacting within collaborative virtual environments., и . VRCIA, стр. 417-420. ACM, (2006)Ergonomics and Virtual Reality: VISIONAIR Project Examples., , и . EuroVR, Eurographics Association, (2014)Foreword to the Special Section on the 25th Symposium on Virtual Reality Software and Technology., , , и . Comput. Graph., (2020)Virtual Reality Simulation for Multimodal and Ubiquitous System Deployment., , , и . VISIGRAPP (2: HUCAPP), стр. 125-136. SCITEPRESS, (2023)3D Radial Layout for Centrality Visualization in Graphs., , и . AVR (1), том 12242 из Lecture Notes in Computer Science, стр. 452-460. Springer, (2020)From 3d bimanual toward distant collaborative interaction techniques: an awareness issue., , , , и . 3DCVE@VR, стр. 1-8. IEEE Computer Society, (2014)3DPlasticToolkit: Plasticity for 3D User Interfaces., , , , и . EuroVR, том 11883 из Lecture Notes in Computer Science, стр. 62-83. Springer, (2019)3DFC: a new Container model for 3D File formats compositing., , , и . Web3D, стр. 27-35. ACM, (2012)From Cyber Security Activities to Collaborative Virtual Environments Practices Through the 3D CyberCOP Platform., , , , , и . ICISS, том 11281 из Lecture Notes in Computer Science, стр. 272-287. Springer, (2018)