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Distorted Low-Level Visual Features Affect Saliency-Based Visual Attention., и . Frontiers Comput. Neurosci., (2016)Simulating Vision Impairment in Virtual Reality - A Comparison of Visual Task Performance with Real and Simulated Tunnel Vision., , , , , и . CoRR, (2023)Development and Testing of a Compact Autorefractor Based on Double-Pass Imaging., , , , и . Sensors, 23 (1): 362 (2023)Peripheral Retinal Image Simulation Based on Retina Shapes., , , и . Eurographics (Short Papers), стр. 61-64. Eurographics Association, (2016)3D Gaze Estimation using Eye Vergence., , , и . HEALTHINF, стр. 125-131. SciTePress, (2016)Simulating vision impairment in virtual reality: a comparison of visual task performance with real and simulated tunnel vision., , , , , и . Virtual Real., 28 (2): 97 (июня 2024)In the user's eyes we find trust: Using gaze data as a predictor or trust in an artifical intelligence., , и . CoRR, (2023)ZING: An Eye-Tracking Experiment Software for Organization and Presentation of Omnidirectional Stimuli in Virtual Reality., и . ETRA, стр. 61:1-61:4. ACM, (2023)Assessment of consumer VR-headsets' objective and subjective field of view (FoV) and its feasibility for visual field testing., , , и . Virtual Real., 26 (3): 1089-1101 (2022)Leveraging gaze for potential error prediction in AI-support systems: An exploratory analysis of interaction with a simulated robot., , , и . ICMI Companion, стр. 56-60. ACM, (2023)