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Visual resonator: interface for interactive cocktail party phenomenon.

, , , and . CHI Extended Abstracts, page 1505-1510. ACM, (2006)

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Effective galvanic vestibular stimulation in synchronizing with ocular movement., , , , , and . AH, page 28. ACM, (2011)Minimal Inertial Sensor Placement for Work Recognition and Working Posture Assessment., , , , , and . SII, page 391-395. IEEE, (2019)Development of an anomaly detection method with a novel hidden semi-Markov model incorporating unlearned states., , , , , , and . SII, page 1270-1275. IEEE, (2020)60 GHz OFDM experimental system employing decision-directed phase noise compensation., , , and . RWS, page 191-194. IEEE, (2012)SCUBA VR: Submersible-Type Virtual Underwater Experience System., , and . VR, page 962-963. IEEE, (2019)Enhancement of range of creation of foot sole tactile illusion by vibration stimulation of the foot instep., , , and . WHC, page 31-36. IEEE, (2019)/ed (slashed): gut feelings when being cut and pierced., , , , , and . SIGGRAPH New Tech Demos, page 14. ACM, (2008)Laugh enhancer using laugh track synchronized with the user's laugh motion., , , and . CHI Extended Abstracts, page 3613-3618. ACM, (2010)A design method to surface of Japanese lacquer by UV projection for diy fabrication., , and . Advances in Computer Entertainment, page 21:1-21:5. ACM, (2014)Time Telescopic Replay of Tactile Sensations.. Advances in Computer Entertainment, volume 7624 of Lecture Notes in Computer Science, page 498-501. Springer, (2012)