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Reality matters? exploring a tangible user interface for augmented-reality-based fire education.

, , and . Univers. Access Inf. Soc., 21 (4): 927-939 (2022)

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Reality matters? exploring a tangible user interface for augmented-reality-based fire education., , and . Univers. Access Inf. Soc., 21 (4): 927-939 (2022)Exploring learner acceptance of the use of virtual reality in medical education: a case study of desktop and projection-based display systems., , and . Interact. Learn. Environ., 24 (1): 3-19 (2016)Investigating Motivation, Enjoyment, Usefulness toward Video on Demand., and . ICCE, volume 162 of Frontiers in Artificial Intelligence and Applications, page 355-358. IOS Press, (2007)An investigation of user attitudes toward search engines as an information retrieval tool., and . Comput. Hum. Behav., 19 (6): 751-765 (2003)Investigating learners' attitudes toward virtual reality learning environments: Based on a constructivist approach., , and . Comput. Educ., 55 (3): 1171-1182 (2010)Investigating acceptance toward mobile learning to assist individual knowledge management: Based on activity theory approach., , and . Comput. Educ., 54 (2): 446-454 (2010)Developing a Collaborative e-Learning System Based on Users' Perceptions., and . CSCWD (Selected Papers), volume 4402 of Lecture Notes in Computer Science, page 751-759. Springer, (2006)Investigating Learner Autonomy toward e-learning., and . ICCE, volume 151 of Frontiers in Artificial Intelligence and Applications, page 509-515. IOS Press, (2006)Perceived satisfaction, perceived usefulness and interactive learning environments as predictors to self-regulation in e-learning environments., and . Comput. Educ., 60 (1): 14-24 (2013)Investigating learner attitudes toward e-books as learning tools: based on the activity theory approach., and . Interact. Learn. Environ., 24 (3): 625-643 (2016)