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A Software Architecture for the Dynamic Path Planning of an Autonomous Racecar at the Limits of Handling., , , , , , , и . ICCVE, стр. 1-8. IEEE, (2019)Socio-Technical Design of Hybrid Intelligence Systems - The Case of Predictive Maintenance.. HCI (37), том 12217 из Lecture Notes in Computer Science, стр. 298-309. Springer, (2020)Using Virtual Reality Simulations to Encourage Reflective Learning in Construction Workers., , и . HCI (26), том 12206 из Lecture Notes in Computer Science, стр. 422-434. Springer, (2020)Computer Support for Collaborative Reflection on Captured Teamwork Data., , , и . CSCL, International Society of the Learning Sciences, (2011)Computer-Supported Collaborative Learning at Work: CSCL@Work - Bridging Learning and Work., , и . CSCL (2), стр. 436-440. International Society of the Learning Sciences, LuLu, Amazon, (2013)Promoting Human Competences by Appropriate Modes of Interaction for Human-Centered-AI.. HCI (35), том 13336 из Lecture Notes in Computer Science, стр. 35-50. Springer, (2022)Concept for a Holistic Energy Management System for Battery Electric Vehicles Using Hybrid Genetic Algorithms., , , и . VTC Fall, стр. 1-6. IEEE, (2018)SeeMe* - a process modelling notation for socio-technical requirements-engineering., и . STPIS, том 3239 из CEUR Workshop Proceedings, стр. 1-15. CEUR-WS.org, (2022)Overcoming the Impreciseness of Touch on interactive large-screens., , и . MuC, стр. 223-231. Oldenbourg Verlag, (2009)Die Unterstützung von Rollenzuweisung und Rollenübernahme: ein Ansatz zur Gestaltung von Wissensmanagement- und CSCL-Systemen., , и . MuC, Teubner, (2003)