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Gate Me If You Can: The Impact of Gating Mechanics on Retention and Revenues in Jelly Splash.

, and . FDG, Society for the Advancement of the Science of Digital Games, (2015)

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Managing Autonomous Mobility on Demand Systems for Better Passenger Experience., and . PRIMA, volume 9387 of Lecture Notes in Computer Science, page 20-35. Springer, (2015)Comparing "pick and place" task in spatial Augmented Reality versus non-immersive Virtual Reality for rehabilitation setting., , , , and . EMBC, page 4613-4616. IEEE, (2013)SIGPLAN Professional Activities Committee Report., and . ACM SIGPLAN Notices, 49 (4S): 8 (2014)Oreo: Scaling Clone Detection Beyond Near-Miss Clones., , , and . Code Clone Analysis, Springer Singapore, (2021)Toward Understanding the Impact of User Participation in Autonomous Ridesharing Systems., , and . WSC, page 845-856. IEEE, (2018)A Simulation Analysis of Large Contests with Thresholding Agents., , and . WSC, page 181-192. IEEE, (2019)Retention and progression: Seven months in World of Warcraft., , , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)Software reuse through methodical component reuse and amethodical snippet remixing., , , , , , and . CSCW, page 1361-1370. ACM, (2012)On Precision of Code Clone Detection Tools., , , , and . SANER, page 84-94. IEEE, (2019)Editorial: Introducing The Art, Science, and Engineering of Programming - An Open Access Journal for All-Things Programming., , , , , , , , and . Art Sci. Eng. Program., (2017)