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Visualization Model for Learning of Pronunciation with an Approach from Human Computer Interaction.

, , and . Interacción, page 35:1-35:2. ACM, (2014)

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Developing SMASH: A set of SMArtphone's uSability Heuristics., , , , and . Comput. Stand. Interfaces, (2016)Evaluación de un proceso instruccional colaborativo de Ingeniería de Software para ambientes de aprendizaje distribuidos., , , , , , , and . Rev. Avances en Sistemas Informática, 6 (2): 149-160 (2009)Evaluando Objetos de Aprendizaje: Un Caso Práctico en la Enseñanza de la Electrónica., , , , , and . Rev. Avances en Sistemas Informática, 4 (1): 137-144 (2007)Integración de Técnicas de Usabilidad y Accesibilidad en el proceso de desarrollo de software de las MiPymes., , , , and . Rev. Avances en Sistemas Informática, 4 (3): 149-158 (2007)Security-State Estimation of Electrical Power Systems: A Methodological Proposal., , , and . ICCSA (2), volume 11620 of Lecture Notes in Computer Science, page 713-730. Springer, (2019)EMOVLE: An Interface Design Guide - Through the Design of Emotive Virtual Learning Environments., , and . HCI (19), volume 10289 of Lecture Notes in Computer Science, page 142-161. Springer, (2017)EMOINEC: Exploring the Application of the EMOINAD Guide to an E-commerce Context., , , and . HCI (18), volume 11583 of Lecture Notes in Computer Science, page 521-532. Springer, (2019)Collaboration Engineering: Supporting the Collaborative Processes Design for the Accessible and Usable Interactive Systems Design., , and . ICSOFT, page 820-827. SciTePress, (2018)Academic emotions in women who learn to program: a highly relevant factor in the software sector., , , and . Interacción, page 39:1-39:4. ACM, (2018)Mobile Support for Collaborative Work., , , , and . CRIWG, volume 3198 of Lecture Notes in Computer Science, page 363-375. Springer, (2004)