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DSAG: A Scalable Deep Framework for Action-Conditioned Multi-Actor Full Body Motion Synthesis.

, , , , and . WACV, page 4289-4297. IEEE, (2023)

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Transfer4D: A Framework for Frugal Motion Capture and Deformation Transfer., , and . CVPR, page 12836-12846. IEEE, (2023)DSAG: A Scalable Deep Framework for Action-Conditioned Multi-Actor Full Body Motion Synthesis., , , , and . WACV, page 4289-4297. IEEE, (2023)MUGL: Large Scale Multi Person Conditional Action Generation with Locomotion., , and . WACV, page 747-755. IEEE, (2022)MUGL: Large Scale Multi Person Conditional Action Generation with Locomotion., , and . CoRR, (2021)Quo Vadis, Skeleton Action Recognition ?, , , , , , and . CoRR, (2020)Modelling and Mitigation of Cross-Origin Request Attacks on Federated Identity Management Using Cross Origin Request Policy., , , and . ICISS, volume 10717 of Lecture Notes in Computer Science, page 263-282. Springer, (2017)Quo Vadis, Skeleton Action Recognition?, , , , , , and . Int. J. Comput. Vis., 129 (7): 2097-2112 (2021)Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Zero Shot Action Generation., , and . CoRR, (2022)Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generation., , and . ICME, page 31-36. IEEE, (2023)