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Strategy evaluation in extensive games with importance sampling.

, , , and . ICML, volume 307 of ACM International Conference Proceeding Series, page 72-79. ACM, (2008)

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Revisiting CFR+ and Alternating Updates., , and . CoRR, (2018)CFR-D: Solving Imperfect Information Games Using Decomposition, and . CoRR, (2013)Memory-Based Heuristics for Explicit State Spaces, , , , and . IJCAI, page 609-614. (2009)Look-ahead Search on Top of Policy Networks in Imperfect Information Games., , and . CoRR, (2023)From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization., , , , , , , , , and 3 other author(s). CoRR, (2020)Sound Search in Imperfect Information Games., , , , , and . CoRR, (2020)AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games., , , , and . AAAI, page 949-956. AAAI Press, (2018)Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines., , , , , and . AAAI, page 2157-2164. AAAI Press, (2019)Finding Optimal Abstract Strategies in Extensive-Form Games., , , and . AAAI, page 1371-1379. AAAI Press, (2012)Generalized Sampling and Variance in Counterfactual Regret Minimization., , , , and . AAAI, page 1355-1361. AAAI Press, (2012)