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Decentralized digital content exchange and copyright protection via P2P networks.

, , , , and . ISCC, page 1056-1061. IEEE Computer Society, (2011)

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A 3D serious game for cultural education., , , and . IISA, page 1-5. IEEE, (2017)Re-Engineering Digital Watermarking of Copyright Protected Images by using XML Web Services., , , , and . IMSA, page 264-270. IASTED/ACTA Press, (2005)Towards the Development of a General-Purpose Digital Repository., , , and . ICEIS (5), page 271-278. (2004)Watermarking and Digital Rights Management - A Pilot DRM System Implementation and Technical Guidelines to Cultural Digitization Projects., , , , , , , and . VAST, page 117-121. Eurographics Association, (2006)A new platform for watermarking and management of digital images of the Hellenic cultural heritage., , , , , and . DSP, page 479-482. IEEE, (2002)A watermarking environment and a metadata digital image repository for the protection and management of digital images of the Hellenic cultural heritage., , and . ICIP (1), page 566-569. IEEE, (2001)Evaluating 3D Serious Games on Cultural Education., , , and . IISA, page 1-5. IEEE Computer Society, (2018)Decentralized digital content exchange and copyright protection via P2P networks., , , , and . ISCC, page 1056-1061. IEEE Computer Society, (2011)A multimedia application for watermarking digital images based on a content based image retrieval technique., , and . Multimedia Tools Appl., 47 (3): 581-597 (2010)Quality Criteria for Cultural Sites Accessible over the Web., , , and . ICWI, page 636-641. IADIS, (2002)