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The Design of the Body: Suit: Score, a Full-Body Vibrotactile Musical Score., , , , and . HCI (5), volume 11570 of Lecture Notes in Computer Science, page 70-89. Springer, (2019)Perceptual and Technological Issues in the Design of Vibrotactile-Augmented Interfaces for Music Technology and Media., and . HAID, volume 7989 of Lecture Notes in Computer Science, page 89-98. Springer, (2013)Evaluation of Input Devices for Musical Expression: Borrowing Tools from HCI., and . Computer Music Journal, 26 (3): 62-76 (2002)Brahms, Bodies and Backpropagation: Artificial Neural Networks for Movement Classification in Musical Performance., and . MOCO, page 88. ACM, (2014)ESCHER-modeling and performing composed instruments in real-time., , and . SMC, page 1080-1084. IEEE, (1998)Expanding and Embedding a High-Level Gesture Vocabulary for Digital and Augmented Musical Instruments., , and . HCI (5), volume 12185 of Lecture Notes in Computer Science, page 375-384. Springer, (2020)Trumpet Augmentation and Technological Symbiosis., and . Comput. Music. J., 37 (3): 12-25 (2013)The Digital Orchestra Toolbox for Max., , , and . NIME, page 255-258. nime.org, (2018)GuitarAMI and GuiaRT: two independent yet complementary projects on augmented nylon guitars., , and . NIME, page 222-227. nime.org, (2018)Practical Considerations for MIDI over Bluetooth Low Energy as a Wireless Interface., , and . NIME, page 25-30. nime.org, (2019)