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"Sad Movies Don't Always Make Me Cry"., , and . J. Media Psychol. Theor. Methods Appl., 24 (1): 9-18 (2012)Audio Stories as Incidental Language Teachers: A Compensatory Approach for Migrant and Low-SES Children in Germany., and . J. Media Psychol. Theor. Methods Appl., 33 (2): 60-71 (April 2021)Enjoyment: At the Heart of Media Entertainment, , and . Communication Theory, 14 (4): 388-408 (November 2004)Multimodality and Interactivity: Connecting Properties of Serious Games with Educational Outcomes., , , , and . Cyberpsy., Behavior, and Soc. Networking, 12 (6): 691-697 (2009)Head First into Serious Health Gaming - a2e2 as a New Approach of Digital Exercise Coaching for Seniors., , , , , and . Int. J. Comp. Sci. Sport, (2010)Comparison of Different Interaction Formats for Automatized Analysis of Symptoms in Children with Autism Spectrum Disorder., , , and . HCI (10), volume 14020 of Lecture Notes in Computer Science, page 645-656. Springer, (2023)Unterhaltsamer Mediengebrauch und Spracherwerb., , , and . Zeitschrift für Medienpsychologie, 18 (2): 60-69 (2006)What Makes Preschoolers Listen to Narrative Audio Tapes?, , , and . Zeitschrift für Medienpsychologie, 18 (1): 9-18 (2006)Think science!: entertainment education in interactive theaters., , , and . Comput. Entertain., 2 (1): 11 (2004)Developing a Technology-Based Speech Intervention for Acquired Dysarthria - A Psychological Approach., , , and . ICCHP (1), volume 9758 of Lecture Notes in Computer Science, page 93-100. Springer, (2016)