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A momentum-based deformation system for granular material.

, , , , , and . Comput. Animat. Virtual Worlds, 18 (4-5): 289-300 (2007)

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Characteristics preserving racer animation: a data-driven race path synthesis in formation space., and . Comput. Animat. Virtual Worlds, 23 (3-4): 215-223 (2012)Hiding data: a high-capacity distortionless approach., , , and . Multim. Syst., 15 (6): 325-336 (2009)Path Planning for Racing Games., , , and . Int. J. Artif. Intell. Tools, 19 (5): 679-702 (2010)A momentum-based deformation system for granular material., , , , , and . Comput. Animat. Virtual Worlds, 18 (4-5): 289-300 (2007)A Data-Driven Path Synthesis Framework for Racing Games., , , , and . ICIG, page 673-684. IEEE Computer Society, (2013)