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Ontology-based Adaptive e-Textbook Platform for Student and Machine Co-Learning.

, , , and . FUZZ-IEEE, page 1-7. IEEE, (2018)

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PFML-based Semantic BCI Agent for Game of Go Learning and Prediction., , , , , , , , , and 1 other author(s). CoRR, (2019)FML-based intelligent adaptive assessment platform for learning materials recommendation., , , , , , and . FUZZ-IEEE, page 1-8. IEEE, (2015)Genetic fuzzy markup language-based item response theory agent for online self-learning platform construction., , , , and . FUZZ-IEEE, page 1067-1072. IEEE, (2016)A 507 GMACs/J 256-Core Domain Adaptive Systolic-Array-Processor for Wireless Communication and Linear-Algebra Kernels in 12nm FINFET., , , , , , , , , and 2 other author(s). VLSI Technology and Circuits, page 202-203. IEEE, (2022)Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning., , , , , , , , and . FUZZ-IEEE, page 1-8. IEEE, (2018)Transmuter: Bridging the Efficiency Gap using Memory and Dataflow Reconfiguration., , , , , , , , , and 10 other author(s). PACT, page 175-190. ACM, (2020)Ontology-based Adaptive e-Textbook Platform for Student and Machine Co-Learning., , , and . FUZZ-IEEE, page 1-7. IEEE, (2018)A Deep Learning Model for Dimensional ValenceArousal Intensity Prediction in Stock Market., , , and . iCAST, page 1-6. IEEE, (2019)FML-based prediction agent and its application to game of Go., , , , , , , and . IFSA-SCIS, page 1-6. IEEE, (2017)FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go., , , , , , , , , and . CoRR, (2017)