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A Serious Game to Improve Students' Skills in Global Software Development.

, , , and . CSEDU (1), page 470-475. SciTePress, (2016)

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A Recommendation Algorithm for Knowledge Objects based on a Trust Model., , , , and . RCIS, page 93-102. IEEE, (2009)Training Global Software Development Skills through a Simulated Environment., , and . ICSOFT (2), page 271-274. SciTePress, (2010)Evaluating Factors that Challenge Global Software Development., , , and . ICSOFT (SE/MUSE/GSDCA), page 355-363. INSTICC Press, (2008)Supporting Knowledge Reuse During the Software Maintenance Process through Agents., , and . ICEIS (1), page 397-402. (2004)What Information Would You Like to Know about Your Co-worker? A Case Study., , , and . ICGSE, page 135-144. IEEE Computer Society, (2010)Analyzing Ontology as a Facilitator During Global Requirements Elicitation., , and . ICGSE, page 309-314. IEEE Computer Society, (2009)DPMTool: A Tool for Decisions Management in Distributed Software Projects., , , , and . ICGSE Workshops, page 22-27. IEEE Computer Society, (2012)GSDgame: A Serious Game for the Acquisition of the Competencies Needed in GSD., , , , and . ICGSE Workshops, page 19-24. IEEE Computer Society, (2016)An Architecture for Creating Simulators for Training Global Software Development., , and . ICGSE Workshops, page 90-94. IEEE Computer Society, (2011)Using XMI and MOF for Representation and Interchange of Software Processes., , , and . DEXA Workshops, page 739-744. IEEE Computer Society, (2003)