Author of the publication

Providing both physical and perceived affordances using physical games pieces on touch based tablets.

, , and . IE, page 8. ACM, (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Using NFC to support and encourage green exercise., , and . PervasiveHealth, page 214-217. IEEE, (2008)Defining performance limits for turbo-code assisted synchronization in DVB-S systems., , and . TBC, 47 (4): 348-356 (2001)Game Design in an Internet of Things., , , , and . Trans. Digit. Games Res. Assoc., (2014)PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones., , , , and . Computers in Entertainment, 4 (4): 4 (2006)Community generated location based gaming., , and . BCS HCI, page 474-478. ACM, (2010)"CheckinDJ" using check-ins to crowdsource music preferences., , and . MindTrek, page 51-54. ACM, (2012)Designing mobile augmented reality art applications: addressing the views of the galleries and the artists., , , , and . MindTrek, page 177-182. ACM, (2014)A massively multi-authored mobile surrealist book., , and . Advances in Computer Entertainment Technology, page 11. ACM, (2006)Investigating user experiences with spatial and temporal context-aware applications to support mobile virtual learning environments., , and . IJMLO, 6 (1): 38-51 (2012)Perceptive Media - Adaptive Storytelling for Digital Broadcast., , , , , , and . INTERACT (4), volume 9299 of Lecture Notes in Computer Science, page 586-589. Springer, (2015)