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A 2D-3D integrated environment for cooperative work., , , и . VRST, стр. 16-22. ACM, (2005)Deep Inertial Underwater Odometry System., , , , и . IPIN-WiP, том 3248 из CEUR Workshop Proceedings, CEUR-WS.org, (2022)Ukemochi: A Video See-through Food Overlay System for Eating Experience in the Metaverse., , , , и . CHI Extended Abstracts, стр. 380:1-380:8. ACM, (2022)INSPECT: Extending plane-casting for 6-DOF control., , , и . 3DUI, стр. 165-166. IEEE Computer Society, (2015)Identifying Language-induced Mental Load from Eye Behaviors in Virtual Reality., , , , и . ICAT-EGVE (Posters and Demos), стр. 7-8. Eurographics Association, (2022)Sasirangan Cloth Recognition and Shopping Experience Simulation Based on Virtual Reality Game with Non-Player Character Integration., , , , , и . CHIuXiD, стр. 53-58. IEEE, (2022)Speech-Driven Facial Animation by LSTM-RNN for Communication Use., , , , , и . VR, стр. 1102-1103. IEEE, (2019)Feature detection in biological tissues using multi-band and narrow-band imaging., , , , и . Int. J. Comput. Assist. Radiol. Surg., 11 (12): 2173-2183 (2016)Moving Visual Stimuli on Smart Glasses Affects the Performance of Subsequent Tasks., , , и . AHs, стр. 316-318. ACM, (2021)An augmented reality system using a real-time vision based registration., , , и . ICPR, стр. 1226-1229. IEEE Computer Society, (1998)