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FlexTiles: A Flexible, Stretchable, Formable, Pressure-Sensitive, Tactile Input Sensor.

, , , , , , and . CHI Extended Abstracts, page 3754-3757. ACM, (2016)

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Preferred Interaction, Don't Leave Home without It!, , and . iiWAS, volume 214 of books@ocg.at, page 279-288. Austrian Computer Society, (2006)Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games, , , , , and . Evaluating User Experience in Games, chapter 13, Springer, in press.(March 2010)Advances in tangible interaction and ubiquitous virtual reality, , , , , , , , , and 1 other author(s). Pervasive Computing, IEEE, 7 (2): 90--96 (2008)Systematic Integration of Solution Elements: How Does Digital Creativity Support Change Group Dynamics?, , , and . Proceedings of the 14th IFIP TC13 Conference on Human-Computer Interaction, page 547--565. Capetown, South Africa, (September 2013)Regional Undo/Redo Technique for Large Interactive Surfaces, , , and . CHI '12: Proceedings of the 30th international conference on Human factors in computing systems, page 2855--2864. New York, NY, USA, ACM, (May 2012)Pocket6, , and . Proceedings of the Symposium on Spatial User Interaction, ACM, (October 2018)Photorealism or and non-photorealism in augmented reality. VRCAI '04: Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, page 189--196. New York, NY, USA, ACM, (2004)event-place: Singapore.Image Based Shadowing in Real-Time Augmented Reality, , and . IJVR, 5 (3): 1--7 (2006)Interactive Tables: Requirements, Design Recommendations, and Implementation, and . Ubiquitous Computing: Design, Implementation, and Usability, IGI Publishing, (2008)A VR based safety training system in a petroleum refinery, , , and . Eurographics'99, 20th Annual Conference of the European Association for Computer Graphics, (1999)