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Procedural City Layout Generation Based on Urban Land Use Models.

, , , and . Eurographics (Short Papers), page 45-48. Eurographics Association, (2009)

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Semantic feature modelling., and . Comput. Aided Des., 32 (3): 201-225 (2000)Foreword to the Special Section on XVII Brazilian symposium on computer games and digital entertainment (SBGames 2018)., , and . Comput. Graph., (2018)A Cellular Approach for Feature-Based Modeling., , and . Graphics Modeling and Visualization in Science and Technology, page 128-143. Springer, (1992)Interdisciplinary Game Projects: Opening the Graphics (Back) Door with the Soft Skills Key.. Eurographics (Education Papers), page 9-16. Eurographics Association, (2011)Declarative Terrain Modeling for Military Training Games., , , and . Int. J. Comput. Games Technol., (2010)A Serious Game to Inform Young Citizens on Canal Water Maintenance., , , , , , , , and . GALA, volume 11899 of Lecture Notes in Computer Science, page 394-403. Springer, (2019)Feature Model Visualization., , and . Comput. Graph. Forum, 21 (4): 661-673 (2002)League of lasers: a superhuman sport using motion tracking., , , , , , and . Superhuman Sports Design Challenge, page 8:1-8:5. ACM, (2018)Services in Game Worlds: A Semantic Approach to Improve Object Interaction., , and . ICEC, volume 5709 of Lecture Notes in Computer Science, page 276-281. Springer, (2009)A Serious Game for Students to Acquire Productivity Habits., , , , , , , and . GALA, volume 12517 of Lecture Notes in Computer Science, page 335-346. Springer, (2020)