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Graphical Passwords in the Wild: Understanding How Users Choose Pictures and Passwords in Image-based Authentication Schemes.

, , , , and . MobileHCI, page 316-322. ACM, (2015)

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Combining gaze with manual interaction to extend physical reach., , and . PETMEI@Ubicomp, page 33-36. ACM, (2011)Exploring Natural Language Processing Methods for Interactive Behaviour Modelling., , , , , and . INTERACT (3), volume 14144 of Lecture Notes in Computer Science, page 3-26. Springer, (2023)ThumbPitch: Enriching Thumb Interaction on Mobile Touchscreens using Deep Learning., , , and . OZCHI, page 58-66. ACM, (2022)Interpreting Attention Models with Human Visual Attention in Machine Reading Comprehension., , , , and . CoNLL, page 12-25. Association for Computational Linguistics, (2020)Visual Analytics and Annotation of Pervasive Eye Tracking Video., , , , , , and . ETRA, page 16:1-16:9. ACM, (2020)Eye movement analysis for activity recognition., , , and . UbiComp, page 41-50. ACM, (2009)Recognition of Hearing Needs from Body and Eye Movements to Improve Hearing Instruments., , , , , , and . Pervasive, volume 6696 of Lecture Notes in Computer Science, page 314-331. Springer, (2011)Emergent Leadership Detection Across Datasets., and . ICMI, page 274-278. ACM, (2019)SacCalib: reducing calibration distortion for stationary eye trackers using saccadic eye movements., and . ETRA, page 71:1-71:10. ACM, (2019)Extending the visual field of a head-mounted eye tracker for pervasive eye-based interaction., , and . ETRA, page 269-272. ACM, (2012)