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The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality., , , and . VRST, page 92:1-92:2. ACM, (2019)Using MQTT for Platform Independent Remote Mixed Reality Collaboration., and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2019)A Low-Cost Approach to Fish Tank Virtual Reality with Semi-Automatic Calibration Support., , , and . VR Workshops, page 599-600. IEEE, (2020)Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing, , , and . Proceedings of the 27th IEEE Virtual Reality conference (IEEE VR '20), (2020)Best paper award 🏆.The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality, , , and . Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, page 92:1-92:2. New York, NY, USA, Association for Computing Machinery, (2019)Localization Service Using Sparse Visual Information Based on Recent Augmented Reality Platforms., , and . ISMAR Adjunct, page 415-416. IEEE, (2018)Investigation and Simulation of Diffraction on Rough Surfaces., , , and . Comput. Graph. Forum, 42 (1): 245-260 (February 2023)Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality., , and . VRST, page 3:1-3:10. ACM, (2021)The influence of text rotation, font and distance on legibility in VR., , and . VR Workshops, page 663-664. IEEE, (2020)Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environment., , and . VR Workshops, page 609-610. IEEE, (2021)