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The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual Environment.

, , , , and . VR, page 59-66. IEEE Computer Society, (2007)

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Modeling of Multiarticular Muscles: Importance of Inclusion of Tendon-Pulley Interactions in the Finger., and . IEEE Trans. Biomed. Eng., 56 (9): 2253-2262 (2009)Development of an Integrated Actuated Hand Orthosis and Virtual Reality System for Home-Based Rehabilitation., , , , and . EMBC, page 1689-1692. IEEE, (2018)Real-time diagnostic data in multi-user virtual reality post-stroke therapy., , , , , and . SIGGRAPH ASIA VR Showcase, page 8:1-8:2. ACM, (2016)On the Determinants of Size-Constancy in a Virtual Environment., , , , and . Int. J. Virtual Real., 8 (1): 43-51 (2009)Design and evaluation of an actuated exoskeleton for examining motor control in stroke thumb., , , , , and . Adv. Robotics, 30 (3): 165-177 (2016)Resembled Tactile Feedback for Object Recognition Using a Prosthetic Hand., , , , and . IEEE Robotics Autom. Lett., 7 (4): 10977-10984 (2022)Robust neural decoding for dexterous control of robotic hand kinematics., , , and . Comput. Biol. Medicine, (August 2023)Virtual reality environment assisting recovery from stroke., , , , and . SIGGRAPH ASIA Sketches, page 39:1. ACM, (2009)An Easy-to-Use Socket-Suspension System Monitor for Lower Limb Amputees., , and . IEEE Trans. Instrum. Meas., 69 (11): 8973-8982 (2020)Measuring Finger Flexion and Activity Trends over a 25 Hour Period using a Low Cost Wireless Device., , , , , and . EMBC, page 6281-6284. IEEE, (2006)