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Children as Design Partners and Testers for a Children's Digital Library.

, , , , , , and . ECDL, volume 1923 of Lecture Notes in Computer Science, page 249-258. Springer, (2000)

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Promoting Healthy and Active Ageing through Exergames: Effects of Exergames on Senior Adults' Psychosocial Well-Being., , , , and . CW, page 288-291. IEEE, (2018)Web Searching for Health Information: An Observational Study to Explore Users' Emotions., , , and . HCI (2), volume 8005 of Lecture Notes in Computer Science, page 181-188. Springer, (2013)Exploring Factors That Make Online Interactive Games Successful: A Heuristic Approach., , and . APCHI, volume 5068 of Lecture Notes in Computer Science, page 362-371. Springer, (2008)Creativity in Digital Libraries and Information Retrieval Environments., , and . ICADL, volume 2911 of Lecture Notes in Computer Science, page 398-410. Springer, (2003)PAPER for an Educational Digital Library., , , and . ICADL, volume 2911 of Lecture Notes in Computer Science, page 493-504. Springer, (2003)Sentence-Level Sentiment Polarity Classification Using a Linguistic Approach., , , and . ICADL, volume 7008 of Lecture Notes in Computer Science, page 77-87. Springer, (2011)Scaffolding in information search: Effects on less experienced searchers., , , , , and . J. Libr. Inf. Sci., 48 (2): 177-190 (2016)Creative information seeking: Part II: empirical verification., , and . Aslib Proc., 59 (3): 205-221 (2007)New teaching and learning experience with mixed reality technologies., , , and . Int. J. Arts Technol., 1 (2): 173-197 (2008)Investigating Perceptions of a Location-Based Annotation System., , , , , , , , , and . AMT, volume 6335 of Lecture Notes in Computer Science, page 232-242. Springer, (2010)