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Optimal Quality-of-Experience Design for a P2P Multi-Source Video Streaming., , and . ICC, page 22-26. IEEE, (2008)An ant-colony approach for the design of optimal chunk scheduling policies in live peer-to-peer networks., , and . Int. J. Metaheuristics, 2 (2): 101-122 (2013)End-to-end availability-dependent pricing of network services., , and . Ann. Oper. Res., 157 (1): 61-71 (2008)Heuristics for the Minimum Broadcast Time., , , , , and . Electron. Notes Discret. Math., (2018)Short-time prediction of DNS queries using deep learning and pre-trained word embedding., and . CLEI Electron. J., (2022)Video quality assurance in multi-source streaming techniques., , and . LANC, page 83-93. ACM, (2007)Stability and capacity of peer-to-peer assisted video-on-demand applications., , , and . ICUMT, page 328-335. IEEE, (2012)Optimal Broadcast Strategy in Homogeneous Point-to-Point Networks., , and . LOD (1), volume 12565 of Lecture Notes in Computer Science, page 448-457. Springer, (2020)A Cooperative Network Game Efficiently Solved via an Ant Colony Optimization Approach., , , , and . ANTS Conference, volume 6234 of Lecture Notes in Computer Science, page 336-343. Springer, (2010)GoalBit: the first free and open source peer-to-peer streaming network., , , , , , and . LANC, page 49-59. ACM, (2009)