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Developing an Interactive Game Platform to Promote Learning and Teamwork on Mobile Devices: An Experience Report.

, , , , and . ICALT, page 366-368. IEEE Computer Society, (2008)

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Combining cloud computing, machine learning and heuristic optimization for investment opportunities forecasting., , and . CEC, page 3469-3476. IEEE, (2016)Efficient Time Slot Assignments for TDM Multicast Switching Systems., , and . ICC (3), page 1366-1370. IEEE, (1997)Maximizing Multicast Call Acceptance Rate in Multi-Channel Multi-Interface Wireless Mesh Networks., and . IEEE Trans. Wirel. Commun., 9 (8): 2622-2631 (2010)Widest Spanning Tree for Multi-Channel Multi-Interface Wireless Mesh Networks., , , and . WCNC, page 2194-2199. IEEE, (2008)Packet Caching Policy Design in Active Reliable Multicast., and . ICDCS Workshop on Group Communications and Computations, page C65-C71. (2000)PS+: A Simple yet Effective Framework for Fast Training on Parameter Server., , , , and . IEEE Trans. Parallel Distributed Syst., 33 (12): 4625-4637 (2022)TCP-swift: an end-host enhancement scheme for TCP over satellite IP networks., and . ISCC, page 551-555. IEEE Computer Society, (2004)FDA: A Novel Base Station Flow Control Scheme for TCP over Heterogeneous Networks., and . INFOCOM, page 142-151. IEEE Comptuer Society, (2001)Contention-based MAC protocols with erasure coding for wireless data networks., , and . Ad Hoc Networks, 3 (4): 495-506 (2005)Monitoring Trail: A New Paradigm for Fast Link Failure Localization in WDM Mesh Networks., , and . GLOBECOM, page 2709-2713. IEEE, (2008)