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Fast checkpoint recovery algorithms for frequently consistent applications.

, , , , , , and . SIGMOD Conference, page 265-276. ACM, (2011)

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SEMMO: a scalable engine for massively multiplayer online games, , and . SIGMOD Conference, page 1235--1238. ACM, (2008)Incremental Context-Dependent Analysis for Language-Based Editors., , and . ACM Trans. Program. Lang. Syst., 5 (3): 449-477 (1983)Flexible Update Propagation for Weakly Consistent Replication., , , , and . SOSP, page 288-301. ACM, (1997)Operating System Review 31(5).Analysis and Simulation of a Fair Queueing Algorithm., , and . SIGCOMM, page 1-12. ACM, (1989)Fast checkpoint recovery algorithms for frequently consistent applications., , , , , , and . SIGMOD Conference, page 265-276. ACM, (2011)The Topology of Program Termination, and . LICS, page 296-308. IEEE Computer Society, (1988)Multi-query Optimization for Sensor Networks., , , , and . DCOSS, volume 3560 of Lecture Notes in Computer Science, page 307-321. Springer, (2005)Scalability for Virtual Worlds., , , , and . ICDE, page 1311-1314. IEEE Computer Society, (2009)Making time-stepped applications tick in the cloud., , , , , , and . SoCC, page 20. ACM, (2011)Experiences with X in a Wireless Environment., , , , and . Symposium on Mobile and Location-Independent Computing, USENIX Association, (1993)