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Going with the flow: email awareness and task management: Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work

, , and (Eds.) ACM, (2006)

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Creating scalable location-based games: lessons from Geocaching., , and . Pers. Ubiquitous Comput., 17 (2): 335-349 (2013)Foreword to special section on Graphics Interface 2015., and . Comput. Graph., (2016)Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones., , , , , , , and . Conference on Designing Interactive Systems, page 1123-1135. ACM, (2016)MultiPresenter: a presentation system for (very) large display surfaces., , and . ACM Multimedia, page 519-528. ACM, (2008)C-Band: A Flexible Ring Tag System for Camera-Based User Interface., , and . HCI (14), volume 4563 of Lecture Notes in Computer Science, page 320-328. Springer, (2007)Exploring video streams using slit-tear visualizations., , and . AVI, page 191-198. ACM Press, (2008)Poster: Exploring 3D volumetric medical data using mobile devices., , , and . 3DUI, page 173-174. IEEE Computer Society, (2014)Press A to Jump: Design Strategies for Video Game Learnability., and . CHI, page 155:1-155:26. ACM, (2022)WaaZam!: supporting creative play at a distance in customized video environments., , , , and . CHI, page 1197-1206. ACM, (2014)Exploring video streams using slit-tear visualizations., , and . CHI Extended Abstracts, page 3509-3510. ACM, (2009)