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Training Together: How Another Human Trainee's Presence Affects Behavior during Virtual Human-Based Team Training.

, , , , , , and . Frontiers ICT, (2016)

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Repeat after me: Using mixed reality humans to influence best communication practices., , , , and . VR, page 148-156. IEEE Computer Society, (2017)A comparison of speaking up behavior during conflict with real and virtual humans., , , , , and . Comput. Hum. Behav., (2015)Virtual Role-Models: Using Virtual Humans to Train Best Communication Practices for Healthcare Teams., , , , , and . IVA, volume 9238 of Lecture Notes in Computer Science, page 229-238. Springer, (2015)Virtual Humans for Inter-Ethnic Variability Training in Sedation and Analgesia., , , , , , and . MMVR, volume 196 of Studies in Health Technology and Informatics, page 175-181. IOS Press, (2014)Integrating conversational virtual humans and mannequin patient simulators to present mixed reality clinical training experiences., , , , and . ISMAR, page 197-198. IEEE Computer Society, (2009)A Qualitative Evaluation of Behavior during Conflict with an Authoritative Virtual Human., , , , , and . IVA, volume 8637 of Lecture Notes in Computer Science, page 397-409. Springer, (2014)Collocated AAR: Augmenting After Action Review with Mixed Reality., , , , and . ISMAR, page 107-116. IEEE Computer Society, (2008)Scaffolded learning with mixed reality., , , , and . Comput. Graph., 33 (1): 34-46 (2009)A Mixed Reality Approach for Merging Abstract and Concrete Knowledge., , , , and . VR, page 27-34. IEEE Computer Society, (2008)Panoramic screen-based simulation with dynamic background., , , , and . WSC, page 2947. WSC, (2008)