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PresenceScape: Virtual World Mediated Rich Communication., , , , , , , , and . Bell Labs Tech. J., 16 (4): 219-242 (2012)Building Connected Car Applications on Top of the World-Wide Streams Platform: Demo., , , , , , , , and . DEBS, page 315-318. ACM, (2017)View-dependent, scalable texture streaming in 3-D QoS with MPEG-4 visual texture coding., , , , and . IEEE Trans. Circuits Syst. Video Techn., 14 (7): 1021-1031 (2004)Scalable 3D graphics processing in consumer terminals., , , , and . ICME (1), page 369-372. IEEE Computer Society, (2002)Terminal QoS for real-time 3-D visualization using scalable MPEG-4 coding., , , , and . IEEE Trans. Circuits Syst. Video Techn., 13 (11): 1136-1143 (2003)Stream Processing for Optical Network Monitoring with Streaming Telemetry and Video Analytics., , , , , , and . ECOC, page 1-4. IEEE, (2020)A QoS Framework for Interactive 3D Applications., , , , and . WSCG, page 317-324. (2002)FlashFreeze: low-overhead JavaScript instrumentation for function serialization., , and . META@SPLASH, page 31-39. ACM, (2019)Demonstration of Cloud-Based Streaming Telemetry Processing for Optical Network Monitoring., , , , , , and . ECOC, page 1-4. IEEE, (2021)