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Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Image., , , , и . CoRR, (2019)A General Resource Reservation Framework for Scientific Computing., , , и . ISCOPE, том 1343 из Lecture Notes in Computer Science, стр. 283-290. Springer, (1997)A Fourier Theory for Cast Shadows., , и . ECCV (1), том 3021 из Lecture Notes in Computer Science, стр. 146-162. Springer, (2004)Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces., , , и . Comput. Graph. Forum, 31 (4): 1501-1508 (2012)Dirty Glass: Rendering Contamination on Transparent Surfaces., , , и . Rendering Techniques, стр. 159-170. Eurographics Association, (2007)Analytic PCA Construction for Theoretical Analysis of Lighting Variability in Images of a Lambertian Object.. IEEE Trans. Pattern Anal. Mach. Intell., 24 (10): 1322-1333 (2002)Affine double- and triple-product wavelet integrals for rendering., и . ACM Trans. Graph., 28 (2): 14:1-14:17 (2009)Multiscale texture synthesis., , , и . ACM Trans. Graph., 27 (3): 51 (2008)Deep CG2Real: Synthetic-to-Real Translation via Image Disentanglement., , , , , и . ICCV, стр. 2730-2739. IEEE, (2019)Precomputation-Based Rendering.. Found. Trends Comput. Graph. Vis., 3 (4): 281-369 (2009)