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Working and Playing with SCRUM., , , and . SEKE, page 545-550. Knowledge Systems Institute Graduate School, (2012)Case study of the introduction of game design techniques in software development., , , and . IET Softw., 13 (2): 129-143 (2019)Turning Real-World Software Development into a Game., , , and . SBGames, page 260-269. IEEE Computer Society, (2011)HUMAP: Hierarchical Uniform Manifold Approximation and Projection., , , and . CoRR, (2021)ExplorerTree: a focus+context exploration approach for 2D embeddings., , , , and . CoRR, (2021)Topic-Based Coordination for Visual Analysis of Evolving Document Collections., , , and . IV, page 149-155. IEEE Computer Society, (2009)Analyzing Accessibility Reviews Associated with Visual Disabilities or Eye Conditions., , , , , and . CHI, page 37:1-37:14. ACM, (2023)Software Quality as a Subsidy for Teaching Programming., , , , and . FIE, page 1-9. IEEE, (2021)Coordinating Multiple Views Using an Ontology-Based Semantic Mapping., , , and . IV, page 192-197. IEEE Computer Society, (2013)Characterizing 3D Shapes Using Fractal Dimension., , , and . CIARP, volume 6419 of Lecture Notes in Computer Science, page 14-21. Springer, (2010)