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Guest Editorial: Information Fusion for Medical Data: Early, Late, and Deep Fusion Methods for Multimodal Data.

, , , , , and . IEEE J. Biomed. Health Informatics, 24 (1): 14-16 (2020)

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Guest Editorial: Information Fusion for Medical Data: Early, Late, and Deep Fusion Methods for Multimodal Data., , , , , and . IEEE J. Biomed. Health Informatics, 24 (1): 14-16 (2020)An iterative oversampling approach for ordinal classification., , , , , and . SAC, page 771-774. ACM, (2019)Human vs. Robotic Soccer: How Far Are They? A Statistical Comparison., , , , and . RoboCup, volume 6556 of Lecture Notes in Computer Science, page 242-253. Springer, (2010)Selection of Heuristics for the Job-Shop Scheduling Problem Based on the Prediction of Gaps in Machines., , and . LION, volume 5851 of Lecture Notes in Computer Science, page 134-147. Springer, (2009)Distributed Environment Framework for Optimization Experiments., , and . ICCSA (Workshops/Short Papers/Posters), page 256-259. IEEE Computer Society, (2014)Mastermind: an augment reality approach: porting a legacy game to new interaction paradigms., and . DIMEA, volume 349 of ACM International Conference Proceeding Series, page 205-210. ACM, (2008)Business Intelligence through Real-Time Tracking - Using a Location System Towards Behaviour Pattern Extraction., , and . ICE-B, page 51-57. INSTICC Press, (2008)An Intelligent Framework for Automatic Event Detection in Robotic Soccer Games - An Auxiliar Tool to Help Coaches Improve their Teams' Performance., , , , and . ICEIS (2), page 244-249. SciTePress, (2010)Using a Datawarehouse to Extract Knowledge from Robocup Teams., , and . ICEIS (1), page 511-514. (2008)Using Brain Computer Interaction to Evaluate Problem Solving Abilities., , , , and . HCI (15), volume 12776 of Lecture Notes in Computer Science, page 74-83. Springer, (2021)