Author of the publication

Observations on Utilising Usability Maturity Model-Human Centredness Scale in Integrating Agile Development Processes and User Centred Design.

, , and . SPICE, volume 526 of Communications in Computer and Information Science, page 159-173. Springer, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

The Placebo Effect in Digital Games: Phantom Perception of Adaptive Artificial Intelligence., and . CHI PLAY, page 23-33. ACM, (2015)An empirical evaluation of the User Engagement Scale (UES) in online news environments., and . Inf. Process. Manag., 51 (4): 413-427 (2015)A Commentary on Short Questionnaires for Assessing Usability.. Interact. Comput., 25 (4): 312-316 (2013)Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS)., , , and . Int. J. Hum. Comput. Stud., (2020)Implementing electronic patient record systems (EPRs) into England's acute, mental health and community care trusts: a mixed methods study., , , , , and . BMC Medical Informatics Decis. Mak., (2015)Tlk or txt? Using voice input for SMS composition., , , and . Pers. Ubiquitous Comput., 12 (8): 567-588 (2008)Who but not where: The effect of social play on immersion in digital games., , , , and . Int. J. Hum. Comput. Stud., 71 (11): 1069-1077 (2013)Engagement in Digital Games.. Why Engagement Matters, Springer, (2016)A Maturity Model for Integrating Agile Processes and User Centred Design., , and . SPICE, volume 609 of Communications in Computer and Information Science, page 109-122. Springer, (2016)From the gaming experience to the wider user experience., , and . BCS HCI, page 520-523. ACM, (2009)