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MuSeeCol: A See-through Multi-touch Surface for Face-to-face Musical Collaboration.

, , and . ACE, page 15:1-15:6. ACM, (2016)

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A spatio-temporal Long-term Memory approach for visual place recognition in mobile robotic navigation., , and . Robotics Auton. Syst., 61 (12): 1744-1758 (2013)Multi-scale superpixel classification for optic cup localization., , , , , and . ISBI, page 137-140. IEEE, (2014)The MOY framework for collaborative play design in integrated shared and private interactive spaces., , , , and . CHI, page 391-400. ACM, (2014)Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation., , , and . CHI, page 3315-3318. ACM, (2011)Camera Self-Calibration from Video Sequences with Changing Focal Length., and . ICIP (2), page 176-180. IEEE Computer Society, (1998)The design of effective low cost embedded processor development kits for supporting take-home self-practice pedagogies., and . ICPADS, page 1-7. IEEE Computer Society, (2007)Bi-directional 3D auto-regressive model approach to motion picture restoration., , , and . ICASSP, page 2275-2278. IEEE Computer Society, (1996)DualGaze: Addressing the Midas Touch Problem in Gaze Mediated VR Interaction., , , and . ISMAR Adjunct, page 79-84. IEEE, (2018)Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers., , , , and . CHI, page 1-13. ACM, (2020)Domain prior based superpixel propagation for optic cup localization., , , , , , and . ISBI, page 880-883. IEEE, (2013)