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TRAILER Project (Tagging, Recognition, Acknowledgment of Informal Learning Experiences) A Methodology to Make Learners' Informal Learning Activities Visible to the Institutions., , , , , , , , , and 3 other author(s). J. Univers. Comput. Sci., 19 (11): 1661-1683 (2013)Using data mining on student behavior and cognitive style data for improving e-learning systems: a case study., , , and . Int. J. Comput. Intell. Syst., 5 (3): 597-610 (2012)Effectiveness of Game-Based Learning: Influence of Cognitive Style., , , , and . WSKS (2), volume 49 of Communications in Computer and Information Science, page 87-96. Springer, (2009)Mobile educational game: adventure anywhere., , , and . Mobile HCI, ACM, (2009)Informal learning recognition through a cloud ecosystem., , , , and . Future Gener. Comput. Syst., (2014)Learning object repurposing for various multimedia platforms., , and . Multim. Tools Appl., 63 (3): 927-946 (2013)Modelling Knowledge and Game Based Learning: Model Driven Approach., , and . J. Univers. Comput. Sci., 17 (9): 1241-1260 (2011)Educational Games and IT Professionals: Perspectives from the Field., , and . Int. J. Hum. Cap. Inf. Technol. Prof., 3 (4): 25-38 (2012)Using Learning Objects in Games., , and . WSKS (1), volume 111 of Communications in Computer and Information Science, page 297-305. Springer, (2010)Semantic technologies on the mission: Preventing corruption in public procurement., , , , and . Comput. Ind., 65 (5): 878-890 (2014)