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Efficient Generation of Motion Transitions Using Spacetime Constraints.

, , , and . SIGGRAPH, page 147-154. ACM, (1996)

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Immersion with robots in large virtual environments., , , , and . HRI, page 273-274. ACM, (2012)Using immersive virtual reality to evaluate pedestrian street crossing decisions at a roundabout., , and . APGV, page 35-40. ACM, (2009)Distance estimation in virtual and real environments using bisection., , , , , , , and . APGV, volume 253 of ACM International Conference Proceeding Series, page 35-40. ACM, (2007)A comparison of two cost-differentiated virtual reality systems for perception and action tasks., , , and . SAP, page 83-90. ACM, (2014)A Comparison of Distance Estimation in HMD-Based Virtual Environments with Different HMD-Based Conditions., , and . ACM Trans. Appl. Percept., 15 (3): 21:1-21:15 (2018)Table-top computed lighting for practical digital photography., , , , and . SIGGRAPH Courses, page 2. ACM, (2007)Stepping off a ledge in an HMD-based immersive virtual environment., , and . SAP, page 107-110. ACM, (2013)Encoding Height: Egocentric Spatial Memory of Adults and Teens in a Virtual Stairwell., , , and . SAP, page 8:1-8:8. ACM, (2020)The Perception of Affordances in Mobile Augmented Reality., , , and . SAP, page 12:1-12:10. ACM, (2021)Distance Estimation with Mobile Augmented Reality in Action Space: Effects of Animated Cues., , , and . VR Workshops, page 144-147. IEEE, (2021)