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Automatic Issue Extraction from a Focused Dialogue.

, , , and . NLDB, volume 4592 of Lecture Notes in Computer Science, page 204-216. Springer, (2007)

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Agile Service Development: A Rule-Based Method Engineering Approach., , , and . ME, volume 351 of IFIP Advances in Information and Communication Technology, page 184-189. Springer, (2011)Gamification to Support the Run Time Planning Process in Adaptive Case Management., , , and . BMMDS/EMMSAD, volume 147 of Lecture Notes in Business Information Processing, page 385-394. Springer, (2013)Integrating System Dynamics with Object-Role Modeling., , and . PoEM, volume 15 of Lecture Notes in Business Information Processing, page 77-85. Springer, (2008)Challenges of Identifying Communities with Shared Semantics in Enterprise Modeling., and . PoEM, volume 134 of Lecture Notes in Business Information Processing, page 160-171. Springer, (2012)From Dialogue Games to m-ThinkLets: Overview and Synthesis of a Collaborative Modeling Approach., and . IJeC, 9 (4): 32-44 (2013)Concepts For Modeling Enterprise Architectures., , , , , and . Int. J. Cooperative Inf. Syst., 13 (3): 257-287 (2004)Towards Games for Knowledge Acquisition and Modeling., , and . Int. J. Gaming Comput. Mediat. Simulations, 2 (4): 48-66 (2010)Using Work Agreements as Operation-time System Requirements for Emergent Work., , and . REFSQ Workshops, volume 1342 of CEUR Workshop Proceedings, page 19-24. CEUR-WS.org, (2015)A Fact-Oriented Approach to Activity Modeling., , and . OTM Workshops, volume 3762 of Lecture Notes in Computer Science, page 666-675. Springer, (2005)Towards Key Principles of Fact Based Thinking., , and . OTM Workshops, volume 11231 of Lecture Notes in Computer Science, page 77-86. Springer, (2018)