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Combining skeletal poses for 3D human model generation using multiple kinects.

, , and . MMSys, page 40-51. ACM, (2018)

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Network Adaptive Textured Mesh Generation for Collaborative 3D Tele-Immersion., , , and . ISM, page 107-112. IEEE Computer Society, (2015)Using Mr. MAPP for Lower Limb Phantom Pain Management., , , , , , and . ACM Multimedia, page 1071-1075. ACM, (2019)A Survey on 3D Egocentric Human Pose Estimation., and . CoRR, (2024)Assessment HTN (A-HTN) for Automated Task Performance Assessment in 3D Serious Games., , and . CoRR, (2023)Show Why the Answer is Correct! Towards Explainable AI using Compositional Temporal Attention., , and . SMC, page 3006-3012. IEEE, (2021)A Study of Human Fitness Pose Classification Using Artificial Neural Networks., , and . ICIT, page 250-255. IEEE, (2023)Towards Forecasting the Onset of Cybersickness by Fusing Physiological, Head-tracking and Eye-tracking with Multimodal Deep Fusion Network., , and . ISMAR, page 121-130. IEEE, (2022)Cybersickness Prediction from Integrated HMD's Sensors: A Multimodal Deep Fusion Approach using Eye-tracking and Head-tracking Data., , and . ISMAR, page 31-40. IEEE, (2021)PMPNet: Pixel Movement Prediction Network for Monocular Depth Estimation in Dynamic Scenes., , and . ICPR, page 3915-3921. IEEE, (2022)Experiences with Multi-modal Collaborative Virtual Laboratory (MMCVL)., , , , , , , and . BigMM, page 376-383. IEEE Computer Society, (2017)