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Trust Acceptance Mapping - Designing Intelligent Systems for Use in an Educational Context.

, , and . HCI (34), volume 14044 of Lecture Notes in Computer Science, page 34-50. Springer, (2023)

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Thumbs-up scale and frequency of use scale for use in self reporting of children's computer experience., , and . NordiCHI, page 699-702. ACM, (2010)Designing experiments for children and robots., , and . IDC (Extended Abstracts), page 169-174. ACM, (2020)InCuDe: Heuristics for Enhancing Spectator Experience in Streamed Games., , and . HCI (31), volume 12211 of Lecture Notes in Computer Science, page 97-116. Springer, (2020)The Usability of Handwriting Recognition for Writing in the Primary Classroom., , and . BCS HCI, page 135-150. Springer, (2004)Respecting and Facilitating Children's Contributions to Research, Design and Evaluation in HCI: Course Submission., and . CHI Extended Abstracts, page 126:1-126:3. ACM, (2022)The Peer Data Labelling System (PDLS). A Participatory Approach to Classifying Engagement in the Classroom., , and . INTERACT (2), volume 14143 of Lecture Notes in Computer Science, page 224-233. Springer, (2023)Empirical research methods for human-computer interaction., , and . CoRR, (2024)Enabling children to design for others with expanded proxy design., , and . IDC, page 184-197. ACM, (2020)Understanding teen UX: building a bridge to the future., , , , , and . CHI Extended Abstracts, page 79-82. ACM, (2014)Teenagers talking about technologies: designing technology to reduce teen energy use., , , , , , , and . CHI Extended Abstracts, page 1491-1496. ACM, (2013)