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A Forestry Management Game as a Learning Support System for Increased Understanding of Vegetation Succession - Effective Environmental Education Towards a Sustainable Society.

, , , , , , , , and . CSEDU (1), page 322-327. SciTePress, (2018)

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3-D Localization for Smartphones using a Single Speaker., , , and . IPIN, page 1-8. IEEE, (2019)Robust and Unified VLC Decoding System for Square Wave Quadrature Amplitude Modulation Using Deep Learning Approach., , , , and . IEEE Access, (2019)Toss-It: Intuitive Information Transfer Techniques for Mobile Devices Using Toss and Swing Actions., , , , and . IEICE Trans. Inf. Syst., 89-D (1): 150-157 (2006)Interacting with 3D Model on Tabletop and Mobile Paper Projection., and . CollabTech, volume 460 of Communications in Computer and Information Science, page 111-118. Springer, (2014)Towards the Integration of Physical and Virtual Worlds for Supporting Group Learning., , and . Digital Cities, volume 1765 of Lecture Notes in Computer Science, page 224-235. Springer, (2000)Clutter-aware dynamic projection system using a handheld projector., and . ICARCV, page 1271-1276. IEEE, (2008)"Discuss and Behave Collaboratively!" - Full-Body Interactive Learning Support System Within a Museum to Elicit Collaboration with Children., , , , , and . CollabTech, volume 11000 of Lecture Notes in Computer Science, page 104-111. Springer, (2018)A System for Constructing Private Digital Libraries Through Information Space Exploration., , and . Int. J. Digit. Libr., 2 (1): 54-66 (1998)A semi-automatic realtime calibration technique for a handheld projector., , and . VRST, page 43-46. ACM, (2007)GENTORO: a system for supporting children's storytelling using handheld projectors and a robot., , , and . IDC, page 214-217. ACM, (2009)