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Re-Embodiment and Co-Embodiment: Exploration of social presence for robots and conversational agents.

, , , , , and . Conference on Designing Interactive Systems, page 633-644. ACM, (2019)

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Families and services: understanding opportunities for co-production of value in service design., , and . DPPI, page 66:1-66:8. ACM, (2011)Specifying behavior and semantic meaning in an unmodified layered drawing package., , and . UIST, page 61-70. ACM, (2002)Predictability or adaptivity?: designing robot handoffs modeled from trained dogs and people., , , , and . HRI, page 179-180. ACM, (2011)Towards the Design and Development of Future Robotic Products and Systems.. RO-MAN, page 506. IEEE, (2007)Affective social robots., , and . Robotics Auton. Syst., 58 (3): 322-332 (2010)Trust-Building Across Networks Through Festival Organizing., , and . C&T, page 300-305. ACM, (2019)Believable Robot Characters., , , , , , , and . AI Magazine, 32 (4): 39-52 (2011)Designing interfaces for multi-user, multi-robot systems., and . HRI, page 97-104. ACM, (2012)Introduction to This Special Issue on the Lived Experience of Personal Informatics., , , and . Hum. Comput. Interact., 32 (5-6): 197-207 (2017)Social Robots in Service Contexts: Exploring the Rewards and Risks of Personalization and Re-embodiment., , , , , , and . Conference on Designing Interactive Systems, page 1390-1402. ACM, (2021)