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Complexity of Homogeneous Co-Boolean Constraint Satisfaction Problems. CoRR, (2010)Toward a complexity classification of CSP through kernel width.. École Polytechnique, Palaiseau, France, (2009)Estimating parallel runtimes for randomized algorithms in constraint solving., , , и . J. Heuristics, 22 (4): 613-648 (2016)A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft, , , , , и . IEEE Transactions on Computational Intelligence and AI in games (2013), X (Y): ?-? (2013)ghost: A Combinatorial Optimization Framework for Real-Time Problems., , и . IEEE Trans. Comput. Intellig. and AI in Games, 8 (4): 377-388 (2016)Terrain Analysis in StarCraft 1 and 2 as Combinatorial Optimization.. CEC, стр. 1-8. IEEE, (2022)microPhantom: Playing microRTS under uncertainty and chaos.. CoG, стр. 670-677. IEEE, (2020)On the Computational Complexity of Monotone Constraint Satisfaction Problems., и . WALCOM, том 5431 из Lecture Notes in Computer Science, стр. 286-297. Springer, (2009)Constrained optimization under uncertainty for decision-making problems: Application to Real-Time Strategy games., и . CEC, стр. 458-465. IEEE, (2019)Multiagent Systems on Virtual Games: A Systematic Mapping Study., , , , и . IEEE Trans. Games, 15 (2): 134-147 (июня 2023)